Home > Basics, Leveling > Hunter Level 12

Hunter Level 12

April 12th, 2009

At Level 12 you get three new spells. In decreasing order of importance they are Mend Pet, Wing Clip and Distracting Shot.

The first, Mend Pet, was mentioned in my previous post. It does exactly what you would think, which is to mend your pet; in other words, heal it. Since your pet basically acts as your tank, you want to make sure he stays healthy and survives the fight. Normally, when your pet dies, so do you.

What I like to do in fights that I know are going to be close, is to start the mend before the pet even gets to the mob. That way if there is a lot of damage, the heals will hopefully prevent the pet from dying, or at least too quickly.

wcraftsman

It is not a good idea to use Mend Pet out of combat, though, as it is a waste of Mana to do so. It is better to use bandages if you have them, or simply to wait (pets heal much faster than Hunters do.)

Mend Pet is so important that it stays on my main action bar, typically the “=” key. It really does not matter which key it is, as long as it is an easily accessible key during combat, because you really don’t want to be fumbling for it when things get tough. One thing to note about Mend Pet, though, is that because it is a healing spell, it will cause threat. If your pet is fighting more than one mob you may very well grab aggro from one of the mobs that the pet is not doing damage to. In such cases you want to have your pet attack the mob that is running to you and grab aggro back before you start shooting again.

The second spell, Wing Clip, is one of the few useful melee spells that Hunters get, and that is because it slows the target down in much the same way that Concussive Shot does. An easy way to get distance from a mob that is meleeing you is to hit it with Wing Clip, strafe away, and then use Concussive Shot. By then you should have enough distance to take a couple of other shots before they can reach you again.

Wing Clip is particularly useful in PvP, as any player who knows anything about the game will be aware that you cannot melee worth a damn. The more easily you can get distance between them and you, the better off you will be. Depending on your style of play, and what you are doing, this may be a valuable enough key to keep on your main action bar. Since you can have a few preset main action bars, you may want to set one up for situations where lots of melee is likely to occur, such as PvP orĀ  closed areas (sunken ships are one of the worst for that).

Distracting Shot is a spell that does no damage, instead distracting it from what it is doing and causing a high amount of threat. There are very limited circumstances in which this would be useful, and I have never actually used it, or even keybound it for that matter. I can imagine situations, such as when you are grouped with players who can only wear cloth and they are being attacked. Other than that, I cannot think of a situation where you would want to grab aggro; better to let the pet do so.

Erik Basics, Leveling , , ,

  1. No comments yet.
  1. No trackbacks yet.